Narrator
Press 1–4 to choose. H drinks Healing, J a stronger potion, N turns the narrator on or off.
A narrated tale of the road. Leave your village, cross the wild country to Morvane's drowned keep, and bring the Wardstone home.
Press 1–4 to choose. H drinks Healing, J a stronger potion, N turns the narrator on or off.
Keys 1–5 or the buttons. Second Wind does not use your turn. H drinks Healing, J a stronger potion.
Fight down through the levels of the labyrinth. At the bottom, a red dragon sleeps on its hoard beside the only way out.
Arrow keys also move and turn. Walk into a monster to attack it. H drinks Healing, J a stronger potion, F searches the wall you face.